

About
KosmoPop was a virtual music venue for live K-Pop events, uniting fans in one shared space where they could experience performances from their favorite artists together in real time.
Role
Technical Game Designer
2024
500+
Year developed
Concurrent players
PC, Mobile, GFN Streaming
Platform
Responsibilties
-
Technical lead and systems designer for the Alexa & TWICE K-Pop events, overseeing core gameplay systems and architecture.
-
Built a fully dynamic, networked K-Pop club world, automatically scaling layout and density based on player count.
-
Optimised systems to support up to 1,000 concurrent players while maintaining performance and stability.
-
Developed the foundational UI infrastructure for the UX Director to finalise styling and functionality.
-
Designed and finalised scalable club layouts in collaboration with the lead designer.
-
Developed the shop system supporting in-game purchases and event-specific player interactions.

Gallery
![]() | ![]() | ![]() | ![]() |
|---|





