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About

PRISMA RUN VR is an action-packed shooter VR game where you are a special type of entity made up of tertiary colours and have been kidnapped and stripped of your special colours by hostiles. Colour is sparse in this world and you are only one of few entities with the ability to naturally have tertiary colours. Most people in this world are made of primary colours and very few people are made of secondary colours. Your objective is to create a tertiary portal (which allows you to travel anywhere) and escape! Find the right colours through the doors of the experimental labs and correctly combine them to make your escape!

This was a group project where I was tasked to work independently on the design of a game by creating an informative poster. The final assessment required me to work with another colleague where we decide which game we were going to prototype.

Role

Game Designer & Game Programmer

Software Utilised

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Unity Engine

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Oculus Integration

I developed the game using Unity Engine and programmed it in C# language.

I used Oculus's SDK for Unity to implement all the virtual reality features for the player to be able to move and interact with objects that have physics. 

2020

Year developed

PC, Oculus (Meta) Quest

Platform

Gallery

Informative Game Poster

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Prior to the implementation of the prototype, I designed an informative poster to showcase and provide more information on what would be included in the game.

Personal Evaluation

© 2026 by Khushveer Ahuja

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